Think Big... Now Think Bigger.

At Stabertson Technologies we could have built a mobile app to solve the communication problem at different organizations. To create an application that would increase the effectiveness of communication over email and social networks would be huge. Why stop with just an application? Why not a flexible platform to allow for quick growth, leverage of new technologies, and easy updates. That’s the Apps4Clubz platform.

More Capabilities and Experience than Imaginable

Software is just software. It is the experience and capabilities of the people behind the software that make it great. Stabertson Technologies is made up of people with decades of technology experience in a variety of areas. We’ve helped build operating systems, mobile applications, mobile phones, satellite systems, games, you name it! All this experience is now focused on our Apps4Clubz platform.

Meet the Innovation Team

Tom Anderson

Experienced technology and business leader focused on developing technology solutions for client market needs

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Mike Staley

Experience leading object-oriented design and development projects, system engineering and architecture, and test and integration

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John Hess

Experienced business leader with a successful history in start-up organizations from incubation to industry leader stages

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Tracey Staley

Expertise in strategic planning, change leadership, HR management, M & A and executive coaching

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Why Does My Club Need a Mobile App?

More and more consumers rely on their mobile devices for personal and business use.  The need for a club to have a mobile app is rapidly growing.  The biggest hurdle most clubs have to overcome is the cost. Consider the following statistics regarding mobile device usage:
  • As of August 2017, there are over 3.5 billion unique mobile internet users. Source: Statista
  • Users spend on average 69% of their media time on smartphones. Source: comScore
  • Mobile devices will drive 80% of global internet usage.Source: Zenith
  • 50% of the time individuals spend on digital media is on mobile apps. Source: Comscore
  • About 91% of people in the US have a subscription to a cell phone data plan. (~285 million people)
If you want to interact with consumers in this day and age, you need to be visible on their mobile devices!  The best way to do this is to provide a mobile app that they can download and use on their device. Consider some statistics about apps:
  • There are about 8 million apps in the Google Play store, 2.2 million in the Apple App Store. Source: Statista
  • The total number of mobile app downloads in 2017 was 197 billion . Source: Statista
  • The total number of iOS app downloads in 2016 was 25 billion. Source: App Annie
  • The total number of Android app downloads in 2016 was 90 billion. Source: App Annie
  • In real life people tend to use only a few on a daily basis. The average number of apps people use is 9 apps daily, and 30 apps monthly. Source: TechCrunch
  • Mobile websites get more visitors than native apps. But those people spend a lot less time on mobile websites than they do on apps. Source: comScore
A goal would be to have a mobile app that becomes one of those 9 apps that your members use on a daily basis.  Remember that these people already have an attachment to your club, and downloading and using an app to make their experience better and more convenient makes sense.

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